Brawl - Wolf - Subaction - PassiveStandF

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Stats

IASA: None
Fully Intangible: 1-20
Subaction Index: 0xbf

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. AsyncWait(20.0)
  3. ChangeHurtBoxStateAll { state: Normal }

GFX

    SFX

    1. AsyncWait(2.0)
    2. SoundEffect1(6263)

    Other

    1. AsyncWait(27.0)
    2. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 1 }