Brawl - Yoshi - Action - 0x123
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x8, code: 0x1b, unk1: 0x0, arguments: [Bool(false)] }
- CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement((RandomAccessFloat(EnableTurnWhenBelowZero) LessThanOrEqual scalar(0)))
- CreateInterrupt { interrupt_id: None, action: 0x120, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(FinalFireCannon)
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(3)] }
- CallEveryFrame { thread_id: 9, script: 0x18cc8 }
- FloatVariableSet { variable: RandomAccessFloat (0x6), value: 0 }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
Exit Script