Brawl - Yoshi - Action - 0x1c GuardOff
Entry Script
- CreateInterrupt { interrupt_id: None, action: EdgeSlip, requirement: (InAir) }
- PreviousInterruptAddRequirement(HasPassedOverAnEdgeBackward)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(10037), action: EscapeN, requirement: ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc4c))) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fd)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(GuardOff)
Exit Script (Common)