LXP2.1 - Shadow - Subroutine - 0x1cb28

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 135, bone: 32, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 3.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  2. GraphicEffect(GraphicEffect { graphic: 11, bone: 32, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
  3. FlashEffectOverlay { red: 0, green: 96, blue: 223, alpha: 64 }
  4. FlashEffectOverlay { red: 36, green: 164, blue: 223, alpha: 80 }
  5. FlashEffectOverlay { red: 0, green: 96, blue: 223, alpha: 64 }