LXP2.1 - Shadow - Subroutine - 0x2a3dc

  1. if (RollADie value(3))
    1. SoundEffect1(6492)
  2. else
    1. if (RollADie value(2))
      1. SoundEffect1(6493)
    2. else
      1. if (CharacterExists)
        1. SoundEffect1(6527)