LXP2.1 - Shadow - Subroutine - 0x2430
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- ChangeHurtBoxStateSpecific { bone: 31, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 49, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 50, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 65, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 34, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 66, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 35, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 26, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 22, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 27, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 23, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 28, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 24, state: IntangibleNoFlashing }
- ChangeHurtBoxStateSpecific { bone: 19, state: Normal }