LXP2.1 - Shadow - Subroutine - 0x27884

  1. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
  2. TagDisplay(true)
  3. if ((LongtermAccessFloat (0x5f) Equal scalar(1)))
    1. FloatVariableSet { variable: LongtermAccessFloat (0x5f), value: 0 }
    2. SoundEffectStop(6501)
    3. SoundEffect1(6501)
    4. Subroutine(0x1cb28)
    5. SyncWait(7.0)
    6. SetColorOfFlashEffectOverlay { transition_time: 8, red: 0, green: 0, blue: 0, alpha: 0 }