LXP2.1 - Waluigi - Action - 0xc8
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- ItemVisibility(false)
- CreateInterrupt { interrupt_id: None, action: 0xc9, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
- CreateInterrupt { interrupt_id: None, action: 0xc9, requirement: (InAir) }
- UnknownEvent { namespace: 0x1e, code: 0x0, unk1: 0x0, arguments: [Value(2), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 3336 })] }
- if (RollADie value(3))
- ChangeSubactionRestartFrame(GroundHit2)
- else
- if (RollADie value(2))
- ChangeSubactionRestartFrame(GroundHit1)
- else
- ChangeSubactionRestartFrame(GroundHit)
- SetAnimationFrame(1.0)
- FrameSpeedModifier { multiplier: 0.0, unk: 0 }
Exit Script (Common)
- Armor { armor_type: None, tolerance: 0.0 }