LXP2.1 - Waluigi - Action - 0x11d
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- loop Infinite times:
- if (OnGround)
- SetAirGround(15)
- SetEdgeSlide(Unknown(2))
- ChangeSubactionRestartFrame(RisingGodFist2)
- else
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(MistStepAerialSpin)
- LoopRest
Exit Script