P+ - Luigi - Action - 0x118
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10147), action: 0x119, requirement: (HitboxConnects) }
- CreateInterrupt { interrupt_id: Some(10146), action: 0x119, requirement: (OnGround) }
- DisableInterrupt(10146)
- if ((LongtermAccessInt (0x5b) LessThan scalar(7)))
- IfStatementOr (BoolIsTrue LongtermAccessBool (0x71))
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- ChangeSubactionRestartFrame(SpecialS)
- else
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- ChangeSubactionRestartFrame(SpecialS_1)
- UnknownEvent { namespace: 0x8, code: 0x2, unk1: 0x0, arguments: [Value(1)] }
Exit Script
- if (CurrentTriggeredStatusID value(10147))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }