P+ - Zelda - Action - 0xf8
Entry Script (Common)
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- Armor { armor_type: SuperArmor, tolerance: 0.0 }
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
Exit Script (Common)