P+ - Zelda - Action - 0x87 GlideAttack
Entry Script (Common)
- CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
- if ((LongtermAccessInt(JumpsUsed) LessThan InternalConstantInt(MaxJumpCount)))
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- else
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialHiCancelHi)
- CallEveryFrame { thread_id: 9, script: 0x21c20 }
Exit Script (Common)