PM3.02 - Ness - Action - 0x2d AttackLw4Start

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: Some(10095), action: AttackLw4Hold, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(ButtonHeld value(0))
  4. PreviousInterruptAddRequirement(OnGround)
  5. CreateInterrupt { interrupt_id: Some(10093), action: AttackLw4, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(OnGround)
  7. ChangeSubactionRestartFrame(AttackLw4Start)
  8. UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(5), Value(0)] }
  9. UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(4), Value(0)] }

Exit Script

  1. if (not(CurrentTriggeredStatusID value(10095)))
    1. IfStatementAnd (not(CurrentTriggeredStatusID value(10093)))
    2. ArticleRemove(4)
    3. ArticleRemove(5)