PM3.02 - Pikachu - Subaction - Fall

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Stats

IASA: None
Subaction Index: 0x20

Scripts

Main

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(280)))
    1. IfStatementAnd (not(BoolIsTrue RandomAccessBool (0x20)))
    2. DisableInterruptGroup(AirLanding)
    3. ResetVerticalVelocityAndAcceleration(true)
    4. AddVelocity { x_vel: Constant(0.0), y_vel: Constant(0.5) }
    5. SyncWait(3.0)
    6. ResetVerticalVelocityAndAcceleration(true)
    7. AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-1.0) }
    8. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
    9. PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool (0x20)))
    10. SyncWait(4.0)
    11. EnableInterruptGroup(AirLanding)
    12. BoolVariableSetTrue { variable: RandomAccessBool (0x20) }

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