PM3.02 - R.O.B - Subaction - SpecialLwHold
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Subaction Index: | 0x1dc | 
            
            Scripts
            Main
            - ItemVisibility(false)
GFX
            - loop 3 times: - GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 15.0, random_y_offset: 0.0, random_z_offset: 15.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- SyncWait(10.0)
 
- loop 5 times: - GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 15.0, random_y_offset: 0.0, random_z_offset: 15.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 36, bone: 0, x_offset: 9.0, y_offset: 8.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- SyncWait(10.0)
 
SFX
            - AsyncWait(1.0)
- SoundEffectTransient(6009)
Other
            - ItemVisibility(false)
- AsyncWait(1.0)
- RumbleLoop { unk1: 9, unk2: 8 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SpecialLwHold Other 0x6a88)