PM3.02 - Snake - Subaction - AppealHi
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Stats
IASA: |
278 |
Hitboxes active: |
240-251 |
Hitbox set 0 hits: |
240 |
Subaction Index: |
0x1bc |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:240-251
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
4 |
50 |
30 |
0 |
Flame |
Burn |
false |
3 |
4 |
|
Scripts
Main
GFX
- if ((LongtermAccessInt (0x63) GreaterThan scalar(0)))
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 7 }
- CreateInterrupt { interrupt_id: None, action: SpecialLw, requirement: (OnGround) }
- else
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(3080212), Bool(true), Bool(true)] }
- AsyncWait(18.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 20, bone: 31, x_offset: 0.5, y_offset: 0.15, z_offset: 0.5, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 20.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- AsyncWait(62.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(3080212), Bool(true), Bool(true)] }
- AsyncWait(63.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 20, bone: 34, x_offset: 0.9, y_offset: 0.1, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- AsyncWait(104.0)
- SoundEffect1(189)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 18, bone: 31, x_offset: 0.5, y_offset: 0.15, z_offset: 0.5, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 20.0, scale: 0.15, randomize: None, terminate_with_animation: true })
- FlashEffectLight { red: 255, green: 200, blue: 25, alpha: 75, light_source_x: -70.0, light_source_y: -80.0 }
- SyncWait(5.0)
- SetColorOfFlashEffectLight { transition_time: 10, red: 255, green: 200, blue: 25, alpha: 0 }
- SyncWait(9.0)
- RemoveFlashEffect
- AsyncWait(157.0)
- AddDamage(1.0)
- SoundEffect1(6404)
- IntVariableSet { variable: LongtermAccessInt (0x63), value: 1 }
- EnableInterruptGroup(GroundJump)
- AsyncWait(211.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(3080212), Bool(true), Bool(true)] }
- DisableInterruptGroup(GroundJump)
- AsyncWait(212.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 20, bone: 31, x_offset: 0.5, y_offset: 0.15, z_offset: 0.5, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 20.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- AsyncWait(215.0)
- Subroutine(0x2c980)
SFX
- AsyncWait(23.0)
Other
- SlopeContourStand { leg_bone_parent: 6 }