PM3.02 - Zelda - Subroutine - 0x174f8
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam1) }
- if (ArticleExists value(0))
- IntVariableDecrement { variable: RandomAccessInt (0x0) }
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam2) }
- if ((RandomAccessInt(ThrowDataParam1) GreaterThanOrEqual scalar(0)))
- UnknownEvent { namespace: 0xe, code: 0x5, unk1: 0x0, arguments: [Value(1)] }
- else
- UnknownEvent { namespace: 0xe, code: 0x4, unk1: 0x0, arguments: [Value(1)] }
- if (BoolIsTrue RandomAccessBool (0x11))
- GenerateArticle { article_id: 0, subaction_only: true }
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }