PM3.02 - Zelda - Subroutine - 0x1e5e8

  1. FlashEffectLight { red: 255, green: 144, blue: 160, alpha: 176, light_source_x: 76.0, light_source_y: -80.0 }
  2. SetColorOfFlashEffectLight { transition_time: 14, red: 255, green: 108, blue: 128, alpha: 0 }
  3. SyncWait(14.0)
  4. RemoveFlashEffect