PM3.6 - Yoshi - Action - 0x11d

Entry Script

  1. ChangeSubactionRestartFrame(SpecialAirLw)
  2. SetAnimationFrame(19.0)
  3. EnableInterruptGroup(CliffCatch)
  4. CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: (OnGround) }
  5. PreviousInterruptAddRequirement((InternalConstantInt (0x3ea) LessThanOrEqual scalar(0)))
  6. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  7. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }

Exit Script