PM3.6 - Yoshi - Action - 0x1d GuardDamage

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: EdgeSlip, requirement: (InAir) }
  2. PreviousInterruptAddRequirement(HasPassedOverAnEdgeBackward)
  3. CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
  4. Subroutine(0x24a04)
  5. if ((RandomAccessInt (0x1) GreaterThan scalar(0)))
    1. Subroutine(0x249cc)
  6. CreateInterrupt { interrupt_id: Some(10041), action: Guard, requirement: ((RandomAccessInt (0x5) Equal scalar(0))) }
  7. CreateInterrupt { interrupt_id: None, action: GuardOff, requirement: ((RandomAccessInt (0x5) Equal scalar(0))) }
  8. PreviousInterruptAddRequirement(OnGround)
  9. CallEveryFrame { thread_id: 9, offset: Offset { offset: ffffffff, origin: 1942c } }

Exit Script

  1. Subroutine(Offset { offset: 0xffffffff, origin: 0x19494 })