PM3.6 - Yoshi - Action - 0x11e

Entry Script

  1. SoundEffect1(1133)
  2. ChangeSubactionRestartFrame(SpecialAirLw)
  3. EnableInterruptGroup(CliffCatch)
  4. CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: (OnGround) }
  5. PreviousInterruptAddRequirement((InternalConstantInt (0x3ea) LessThanOrEqual scalar(0)))
  6. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  7. CallEveryFrame { thread_id: 9, script: 0x17f98 }

Exit Script