PM3.6 - Zelda - Action - 0x77 CliffClimb
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(HoldingALedge)
- if ((InternalConstantInt(Damage) LessThan InternalConstantInt (0xc79)))
- ChangeSubactionRestartFrame(CliffClimbQuick)
- else
- ChangeSubactionRestartFrame(CliffClimbSlow)
Exit Script (Common)