PM3.6 - Zelda - Subaction - CliffClimbQuick

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Stats

IASA: 34
Fully Intangible: 1-30
Subaction Index: 0xd8

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. AsyncWait(30.0)
  3. ChangeHurtBoxStateAll { state: Normal }
  4. AsyncWait(32.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }
  6. AsyncWait(33.0)
  7. AllowInterrupts

GFX

    SFX

    1. AsyncWait(0.0)
    2. SoundEffect1(228)
    3. SyncWait(6.0)
    4. SoundEffect1(3966)
    5. SyncWait(19.0)
    6. SoundEffect1(4060)
    7. SyncWait(5.0)
    8. SoundEffect1(4058)

    Other