PM3.6 - Zelda - Subaction - JumpAerialF

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Stats

IASA: None
Subaction Index: 0x19

Scripts

Main

  1. SoundEffectStop(4019)
  2. SoundEffect1(4019)
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 30, bone: 0, x_offset: 0.0, y_offset: -2.77, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

GFX

    SFX

    1. AsyncWait(0.0)
    2. SyncWait(8.0)
    3. SoundEffect1(3958)
    4. SyncWait(8.0)
    5. SoundEffect1(3958)
    6. SyncWait(3.0)
    7. SyncWait(3.0)

    Other