PM3.6 - Zelda - Subaction - AttackS3Lw

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Stats

IASA: 32
Hitboxes active: 10-16
Hitbox set 0 hits: 10
Subaction Index: 0x53

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:10-16

Set ID Dmg BKB KBG Angle Effect Sound Clang Shield Dmg Shieldstun Hitlag Targets
0 0 13 50 80 110 Slash Slash true 9 7 7
0 1 14 65 60 110 Slash Slash false 14 8 7
0 2 10 50 100 361 Normal Punch true 0 6 6
0 3 9 50 100 361 Normal Punch true 0 6 5

Scripts

Main

  1. Goto(AttackS3S Main 0x1e2d0)

GFX

  1. Goto(AttackS3S GFX 0x215a8)

SFX

  1. AsyncWait(7.0)
  2. SyncWait(4.0)
  3. SoundEffect1(3958)
  4. SoundEffect1(3964)
  5. SoundEffect1(4064)

Other

  1. SlopeContourStand { leg_bone_parent: 2 }
  2. AsyncWait(11.0)
  3. Rumble { unk1: 17, unk2: 0 }
  4. AsyncWait(43.0)
  5. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 2 }