PM3.6 - Zelda - Subaction - Dash
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Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
- Goto(0x9019f6e8)
GFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(14.0)
- EnableInterrupt(10009)
SFX
- AsyncWait(4.0)
- SoundEffect1(3958)
- SyncWait(1.0)
- SoundEffect1(4009)
- SyncWait(8.0)
- SyncWait(5.0)
- SoundEffect2(4058)
Other
- Rumble { unk1: 21, unk2: 0 }