PM3.6 - Zelda - Subaction - SmashThrowAirB

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Stats

IASA: None
Subaction Index: 0x11e

Scripts

Main

  1. AsyncWait(39.0)
  2. UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(-16.0), Scalar(10.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
  3. ReverseDirection

GFX

    SFX

      Other