PM3.6 - Sonic - Subaction - JumpAerialF

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Stats

IASA: None
Partially Intangible: 6-38
Subaction Index: 0x19

Scripts

Main

  1. SoundEffectStop(6518)
  2. SoundEffectStop(6519)
  3. SoundEffect1(6519)
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 30, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  5. Subroutine(0x28cd4)

GFX

    SFX

      Other

      1. AsyncWait(2.0)
      2. ItemVisibility(false)
      3. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
      4. AsyncWait(4.0)
      5. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
      6. AsyncWait(5.0)
      7. loop 5 times:
        1. Subroutine(0x2430)
        2. SyncWait(2.0)
        3. Subroutine(0x24c8)
        4. SyncWait(1.0)
      8. loop 2 times:
        1. Subroutine(0x2430)
        2. SyncWait(3.0)
        3. Subroutine(0x24c8)
        4. SyncWait(3.0)
      9. AsyncWait(31.0)
      10. NormalizePhysics
      11. AsyncWait(35.0)
      12. ItemVisibility(true)
      13. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }