PM3.6 - Sonic - Subaction - CliffClimbQuick

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Stats

IASA: 35
Fully Intangible: 1-30
Subaction Index: 0xd8

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. AsyncWait(30.0)
  3. ChangeHurtBoxStateAll { state: Normal }
  4. AsyncWait(32.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }
  6. AsyncWait(34.0)
  7. AllowInterrupts
  8. AsyncWait(44.0)
  9. BoolVariableSetTrue { variable: RandomAccessBool(EnableFastFall) }

GFX

    SFX

    1. AsyncWait(0.0)
    2. SoundEffect1(228)
    3. SyncWait(19.0)
    4. SoundEffect1(6560)
    5. SyncWait(12.0)
    6. SoundEffect1(6558)

    Other

    1. AsyncWait(30.0)
    2. SlopeContourStand { leg_bone_parent: 6 }