PM3.6 - Sonic - Subaction - Squat_1

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Stats

IASA: None
Subaction Index: 0x3a

Scripts

Main

  1. FrameSpeedModifier { multiplier: 2.0, unk: 0 }
  2. FloatVariableSet { variable: RandomAccessFloat (0xa), value: InternalConstantInt(HorizontalCharacterVelocity) }
  3. UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.5), Scalar(0.0), Value(1)] }
  4. AddVelocity { x_vel: Variable(RandomAccessFloat(Address(10))), y_vel: Constant(0.0) }

GFX

    SFX

      Other