PM3.6 - Sonic - Subaction - DownBoundU
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Subaction Index: | 0xaa | 
            
            Scripts
            Main
            
GFX
            - ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x1c, unk1: 0x0, arguments: [Value(11), Value(0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Bool(true)] }
SFX
            - SoundEffectStop(68)
- SoundEffectStop(69)
- SoundEffectStop(70)
- AsyncWait(1.0)
- SoundEffectOther2(94)
Other
            - ScreenShake { magnitude: 1 }
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(22.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }