PM3.6 - Samus - Subaction - DownBoundU
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Stats
IASA: |
None |
Subaction Index: |
0xaa |
Scripts
Main
- AsyncWait(3.0)
- AsyncWait(22.0)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- UnknownEvent { namespace: 0x11, code: 0x1c, unk1: 0x0, arguments: [Value(11), Value(0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(1.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Bool(true)] }
SFX
- SoundEffectStop(68)
- SoundEffectStop(69)
- SoundEffectStop(70)
- AsyncWait(1.0)
- SoundEffectOther2(94)
Other
- ScreenShake { magnitude: 1 }
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(20.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 5 }