PM3.6 - Samus - Subaction - RunBrake
            
            
            
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            Stats
            
                
                    | IASA: | 14 | 
                
                    | Subaction Index: | 0x10 | 
            
            Scripts
            Main
            - AsyncWait(10.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- AsyncWait(13.0)
- AllowInterrupts
GFX
            - loop 2 times: - GraphicEffect(GraphicEffect { graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 12.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- SyncWait(8.0)
 
SFX
            - AsyncWait(9.0)
- SoundEffect1(2863)
Other
            - SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 12, unk2: 0 }