PM3.6 - Samus - Subaction - FinalEnd
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Stats
IASA: |
None |
Fully Intangible: |
1-80 |
Subaction Index: |
0x1e5 |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(79.0)
- if (ButtonHeld value(1))
- UnknownEvent { namespace: 0xc, code: 0x5, unk1: 0x0, arguments: [] }
GFX
- loop 22 times:
- SyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 228, graphic: 3, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 360.0, random_y_rotation: 360.0, random_z_rotation: 360.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 228, graphic: 5, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 360.0, random_y_rotation: 360.0, random_z_rotation: 360.0 }), terminate_with_animation: true })
- AsyncWait(68.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 228, graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(25.0)
- SoundEffectTransient(2846)
- SyncWait(28.0)
- SoundEffect1(2805)
- SyncWait(24.0)
- if (ButtonHeld value(1))
- SoundEffectVictory(2851)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- ItemVisibility(false)