PM3.6 - Wario - Subaction - Wait1

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Stats

IASA: None
Subaction Index: 0x0

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x7a) }
  2. loop Infinite times:
    1. if ((InternalConstantInt(CurrentAction) Equal scalar(190)))
      1. IfStatementAnd ((InternalConstantInt(CurrentFrame) GreaterThan scalar(0)))
      2. IntVariableDecrement { variable: LongtermAccessInt(Temp2) }
    2. SyncWait(1.0)

GFX

    SFX

      Other

      1. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 6 }