PM3.6 - Samus - Subaction - SpecialAirN
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Stats
IASA: |
31 |
Subaction Index: |
0x1d2 |
Scripts
Main
- FloatVariableSet { variable: RandomAccessFloat (0x8), value: LongtermAccessInt (0x42) }
- FloatVariableMultiply { variable: RandomAccessFloat (0x8), value: -0.1 }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(8))), y_vel: Constant(0.0) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(1.0)
- UnknownEvent { namespace: 0x10, code: 0x9, unk1: 0x0, arguments: [Value(0)] }
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- AsyncWait(30.0)
- AllowInterrupts
GFX
- AsyncWait(2.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 4, graphic: 5, bone: 43, x_offset: 0.0, y_offset: 1.0, z_offset: 6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- FlashEffectOverlay { red: 255, green: 192, blue: 255, alpha: 180 }
- AsyncWait(4.0)
- SetColorOfFlashEffectOverlay { transition_time: 10, red: 80, green: 80, blue: 80, alpha: 0 }
- AsyncWait(14.0)
- RemoveFlashEffect
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- UnknownEvent { namespace: 0x18, code: 0x3, unk1: 0x0, arguments: [Value(2), Scalar(60.0)] }
- Rumble { unk1: 13, unk2: 0 }