PM3.6 - Sonic - Subaction - FinalEnd
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Stats
IASA: |
None |
Fully Intangible: |
1-40 |
Subaction Index: |
0x1ef |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(true)] }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 258, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- SoundEffect1(6516)
Other
- SlopeContourStand { leg_bone_parent: 0 }
- ModelChanger { reference: 1, switch_index: 0, bone_group_index: -1 }
- UnknownEvent { namespace: 0x11, code: 0x14, unk1: 0x0, arguments: [Value(8), Bool(false)] }
- AsyncWait(22.0)
- SlopeContourStand { leg_bone_parent: 6 }