PM3.6 - Bowser - Subaction - CliffClimbQuick
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Fully Intangible: | 1-30 | 
                
                    | Subaction Index: | 0xd8 | 
            
            Scripts
            Main
            - ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(30.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(31.0)
GFX
            - AsyncWait(22.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
            - AsyncWait(0.0)
- SoundEffect1(228)
- SyncWait(22.0)
- SoundEffect1(3850)
- SyncWait(8.0)
- SoundEffect1(3848)
Other
            - AsyncWait(18.0)
- SlopeContourStand { leg_bone_parent: 6 }