PM3.6 - Bowser - Subaction - EscapeB
            
            
            
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            Stats
            
                
                    | IASA: | 32 | 
                
                    | Fully Intangible: | 4-19 | 
                
                    | Subaction Index: | 0x45 | 
            
            Scripts
            Main
            - AsyncWait(3.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(6.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- AsyncWait(19.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(26.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- FrameSpeedModifier { multiplier: 2.4, unk: 0 }
- AsyncWait(38.0)
- AllowInterrupts
GFX
            - ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(6.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(18.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 14, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
            - AsyncWait(4.0)
- SoundEffect1(3799)
- SyncWait(8.0)
- SoundEffect1(3850)
- SyncWait(8.0)
- SoundEffect1(3848)
- SyncWait(15.0)
Other
            - SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(6.0)
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(26.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- ItemVisibility(true)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }