Brawl - Falco - Subaction - AppealHi

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Stats

IASA: 105
Subaction Index: 0x1bc

Scripts

Main

  1. AsyncWait(104.0)
  2. AllowInterrupts

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 20, graphic: 5, bone: 18, x_offset: -0.5, y_offset: 0.0, z_offset: 1.5, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. AsyncWait(26.0)
  2. SoundEffect1(4641)
  3. SyncWait(1.0)
  4. SoundEffect1(1809)
  5. SyncWait(27.0)
  6. SoundEffect1(4641)
  7. SyncWait(32.0)
  8. SoundEffect1(83)
  9. SyncWait(7.0)
  10. SoundEffectStop(83)

Other

  1. SlopeContourStand { leg_bone_parent: 4 }
  2. AsyncWait(26.0)
  3. Rumble { unk1: 4, unk2: 0 }
  4. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
  5. TagDisplay(false)
  6. AsyncWait(54.0)
  7. Rumble { unk1: 4, unk2: 0 }
  8. AsyncWait(84.0)
  9. Rumble { unk1: 4, unk2: 0 }
  10. AsyncWait(90.0)
  11. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(true)] }
  12. TagDisplay(true)
  13. AsyncWait(113.0)
  14. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }