Brawl - Lucario - Action - 0x67 Walljump
Entry Script (Common)
- ControllerClearBuffer
- ControllerUnk01
- ControllerUnk02
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23071 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23072 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
- IntVariableIncrement { variable: LongtermAccessInt(WallJumpCount) }
- CallEveryFrame { thread_id: 9, script: 0x15f4c }
Exit Script (Common)