Brawl - Lucario - Action - 0x124
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- Subroutine(0x19ed0)
- FinalSmashExit
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- ChangeSubactionRestartFrame(FinalEnd)
- SetAirGround(0)
- CreateInterrupt { interrupt_id: None, action: FallAerial, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingHeavy, requirement: (OnGround) }
Exit Script
- BoolVariableSetFalse { variable: LongtermAccessBool(CannotDie) }
- FinalSmashExit