Brawl - Peach - Subaction - Swing4_2

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Stats

IASA: 48
Hitboxes active: 5-7
Hitbox set 0 hits: 5
Subaction Index: 0x136

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:5-7

Set ID Dmg BKB KBG Angle Effect Sound Shield Dmg Shieldstun Hitlag Targets
0 2 18 12 100 361 Normal Punch 6 10 9
0 3 18 12 100 361 Normal Punch 6 10 9

Scripts

Main

  1. AsyncWait(4.0)
  2. Subroutine(External: gameAnimCmd_StarRodSwing4Common)
  3. MoveHitBox(MoveHitBox { hitbox_id: 2, new_bone: 90, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  4. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 59, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  5. AsyncWait(5.0)
  6. UnknownEvent { namespace: 0x1f, code: 0x6, unk1: 0x0, arguments: [Value(1)] }
  7. AsyncWait(7.0)
  8. DeleteAllHitBoxes
  9. AsyncWait(47.0)
  10. AllowInterrupts

GFX

    SFX

      Other

      1. AsyncWait(4.0)
      2. Rumble { unk1: 13, unk2: 0 }