P+ - Falco - Subaction - AttackHi4Start

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Stats

IASA: None
Subaction Index: 0x5c

Scripts

Main

  1. if (BoolIsTrue LongtermAccessBool (0x37))
    1. AddVelocity { x_vel: Constant(0.9), y_vel: Constant(0.0) }
    2. BoolVariableSetFalse { variable: LongtermAccessBool (0x37) }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 17, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }