P+ - Mario - Subaction - DamageHi3

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |

Stats

IASA: None
Subaction Index: 0x9a

Scripts

Main

    GFX

    1. Goto(CapturePulledHi GFX 0x246ec)

    SFX

      Other

      1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
      2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
      3. AsyncWait(25.0)
      4. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
      5. UnknownEvent { namespace: 0xb, code: 0x3, unk1: 0x0, arguments: [Value(0)] }
      6. AsyncWait(27.0)
      7. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }