P+ - Mario - Subaction - AppealBrawlLw

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Stats

IASA: 90
Subaction Index: 0x4

Scripts

Main

  1. AsyncWait(89.0)
  2. AllowInterrupts

GFX

  1. AsyncWait(56.0)
  2. GraphicEffect(GraphicEffect { graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. AsyncWait(3.0)
  2. SoundEffect1(107)
  3. SyncWait(10.0)
  4. SoundEffect1(107)
  5. SyncWait(10.0)
  6. SoundEffect1(107)
  7. SyncWait(32.0)
  8. SoundEffect1(352)

Other

  1. SlopeContourStand { leg_bone_parent: 0 }
  2. AsyncWait(51.0)
  3. Rumble { unk1: 13, unk2: 0 }
  4. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
  5. AsyncWait(86.0)
  6. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }