P+ - Pit - Action - 0x11d

Entry Script

  1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Float, address: 19 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
  2. EnableInterruptGroup(CliffCatch)
  3. EnableInterruptGroup(AirItemThrow)
  4. EnableInterruptGroup(AirAttack)
  5. EnableInterruptGroup(AirTreadjump)
  6. EnableInterruptGroup(AirDodge)
  7. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: ((RandomAccessInt (0x1) LessThanOrEqual scalar(0))) }
  8. CallEveryFrame { thread_id: 9, script: 0x6f98 }
  9. loop Infinite times:
    1. ChangeSubactionRestartFrame(SpecialHiFly)
    2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: Comparison }, Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1011 }), Value(1), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 3121 })] }
    3. LoopRest
    4. ChangeSubactionRestartFrame(SpecialHiFlyTurn)
    5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
    6. LoopRest
    7. Posture(4)
    8. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }

Exit Script