P+ - Pit - Action - 0x113 SpecialS
Entry Script
- if (OnGround)
- FloatVariableSet { variable: LongtermAccessFloat (0x6), value: InternalConstantInt(HorizontalCharacterVelocity) }
- FloatVariableMultiply { variable: LongtermAccessFloat (0x6), value: 0.8 }
- SetAirGround(17)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialSStart)
- CreateInterrupt { interrupt_id: None, action: GlideDirection, requirement: (AnimationEnd) }
- else
- CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: (CharacterExists) }
Exit Script