P+ - Pit - Action - 0x114 SpecialHi

Entry Script

  1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23003 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 1 })] }
  2. CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
  3. PreviousInterruptAddRequirement((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(0)))
  4. PreviousInterruptAddRequirement((InternalConstantInt(CurrentFrame) GreaterThan scalar(6)))
  5. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(InAir)
  7. if (OnGround)
    1. SetAirGround(6)
    2. SetEdgeSlide(StayOn)
    3. ChangeSubactionRestartFrame(SpecialHiStart)
  8. else
    1. SetAirGround(0)
    2. SetEdgeSlide(Airbourne)
    3. ChangeSubactionRestartFrame(SpecialAirHiStart)
  9. AsyncWait(4.0)
  10. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  11. SetEdgeSlide(Airbourne)
  12. SetAirGround(0)

Exit Script