P+ - Pit - Action - 0x116 Final
Entry Script
- FinalSmashEnter
- CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (AnimationEnd) }
- GenerateArticle { article_id: 2, subaction_only: true }
- if (FacingRight)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 497 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 499 }
- else
- IntVariableSet { variable: RandomAccessInt (0x0), value: 496 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 498 }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- EnableInterrupt(10000)
- DisableInterrupt(10002)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(0), Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- EnableInterrupt(10002)
- DisableInterrupt(10000)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(1), Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- ModelChanger { reference: 1, switch_index: 0, bone_group_index: -1 }
- UnknownEvent { namespace: 0x11, code: 0x1d, unk1: 0x0, arguments: [Value(8)] }
- CameraNormal